Organisation

Isomorphic Vegas

A summary of how we use isomorphism to render Vegas and keep state consistent between our servers and clients

Author:

Andrew Munro

Category:

Organisation

Time:

8 minute read

Team Size and Why It Matters

Team size varies massively across different projects, but how big should a team be, and why does it matter?

Author:

Adam Blanchard

Category:

Organisation

Time:

9 minute read